Initialize engine version: 5.3.4f1 (fdbb5133b820)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: AMD Radeon R9 200 Series (ID=0x67b1)
Vendor: ATI
VRAM: 4074 MB
Begin MonoManager ReloadAssembly
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\UnityEngine.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\KDTree.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\KDTree.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\EasyRoads3Dv3.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\EasyRoads3Dv3.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\Jboy.Core.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\Jboy.Core.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\Jboy.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\Jboy.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\DarkDiff.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\DarkDiff.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\DarkDownloader.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\DarkDownloader.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\DarkLauncher.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\DarkLauncher.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\DarkLogger.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\DarkLogger.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\DarkNet20.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\DarkNet20.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\DarkPatcher.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\DarkPatcher.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\DarkPath.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\DarkPath.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\DesignerLibrary.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\DesignerLibrary.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\Mono.Posix.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\Mono.Posix.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\Mono.Data.Sqlite.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\Mono.Data.Sqlite.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\System.Configuration.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\System.Configuration.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\System.Data.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\System.Data.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\System.EnterpriseServices.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\System.EnterpriseServices.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\System.Security.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\System.Security.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\uGameDB.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\uGameDB.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\uLink.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\uLink.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\uLobby.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\uLobby.dll into Unity Child Domain
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\U_r_g_utils.dll (this message is harmless)
Loading G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\U_r_g_utils.dll into Unity Child Domain
- Completed reload, in 0.075 seconds
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.
UnloadTime: 0.605661 ms
Setting up 1 worker threads for Enlighten.
Thread -> id: 1730 -> priority: 1
The referenced script on this Behaviour is missing!
(Filename: Line: 1498)
The referenced script on this Behaviour is missing!
(Filename: Line: 1498)
Platform assembly: G:\STNWin\STNStressTestV2.0.0\STNStressTestV2.0.0_Data\Managed\Boo.Lang.dll (this message is harmless)
The referenced script on this Behaviour (Game Object 'Main Camera') is missing!
(Filename: Line: 1655)
The referenced script on this Behaviour (Game Object '_RTP_LODmanager') is missing!
(Filename: Line: 1655)
The referenced script on this Behaviour (Game Object 'Sky Dome') is missing!
(Filename: Line: 1655)
The referenced script on this Behaviour (Game Object '_Island_14') is missing!
(Filename: Line: 1655)
The referenced script on this Behaviour (Game Object 'Lights') is missing!
(Filename: Line: 1655)
The referenced script on this Behaviour is missing!
(Filename: Line: 1498)
The referenced script on this Behaviour is missing!
(Filename: Line: 1498)
The referenced script on this Behaviour is missing!
(Filename: Line: 1498)
The referenced script on this Behaviour is missing!
(Filename: Line: 1498)
The referenced script on this Behaviour is missing!
(Filename: Line: 1498)
The referenced script on this Behaviour is missing!
(Filename: Line: 1498)
The referenced script on this Behaviour (Game Object 'Cameras') is missing!
(Filename: Line: 1655)
The referenced script on this Behaviour (Game Object 'PlayerStripped@Server') is missing!
(Filename: Line: 1655)
The referenced script on this Behaviour (Game Object 'PlayerStripped@Server') is missing!
(Filename: Line: 1655)
The referenced script on this Behaviour (Game Object 'HeadAndCullingCollision') is missing!
(Filename: Line: 1655)
The referenced script on this Behaviour (Game Object 'HeadAndCullingCollision') is missing!
(Filename: Line: 1655)
The referenced script on this Behaviour (Game Object 'Main Camera') is missing!
(Filename: Line: 1655)
The referenced script on this Behaviour (Game Object 'PlayerStripped@Server') is missing!
(Filename: Line: 1655)
The referenced script on this Behaviour (Game Object 'FallDamage') is missing!
(Filename: Line: 1655)
The referenced script on this Behaviour is missing!
(Filename: Line: 1498)
The referenced script on this Behaviour (Game Object 'LobbyObject') is missing!
(Filename: Line: 1655)
Activating scenes here
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
NullReferenceException: Object reference not set to an instance of an object
at SplashScreenText.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
sub_alaska
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
seasonUpdate, day: 321.5
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
NullReferenceException: Object reference not set to an instance of an object
at SplashScreenText.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
NullReferenceException: Object reference not set to an instance of an object
at SplashScreenText.Update () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Connected to lobby
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
LogIn
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Succesfully logged in!
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
NullReferenceException: Object reference not set to an instance of an object
at PoolServers+<LoadMap>c__Iterator14.MoveNext () [0x00000] in <filename unknown>:0
UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator)
UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
PoolServers:ConnectToSelectedServer()
InteractWithLobby:TryConnect()
UnityEngine.Events.InvokableCall:Invoke(Object[])
UnityEngine.Events.InvokableCallList:Invoke(Object[])
UnityEngine.Events.UnityEventBase:Invoke(Object[])
UnityEngine.Events.UnityEvent:Invoke()
UnityEngine.UI.Button

ress()
UnityEngine.UI.Button:OnPointerClick(PointerEventData)
UnityEngine.EventSystems.ExecuteEvents:Execute(IPointerClickHandler, BaseEventData)
UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
UnityEngine.EventSystems.StandaloneInputModule

rocessMousePress(MouseButtonEventData)
UnityEngine.EventSystems.StandaloneInputModule

rocessMouseEvent(Int32)
UnityEngine.EventSystems.StandaloneInputModule

rocessMouseEvent()
UnityEngine.EventSystems.StandaloneInputModule

rocess()
UnityEngine.EventSystems.EventSystem:Update()
(Filename: Line: -1)
Now we're starting to update the current list.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Now we're starting to update the current list.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
sub_alaska
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
seasonUpdate, day: 16.5
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
sub_alaska
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
seasonUpdate, day: 230
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Now we're starting to update the current list.
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
sub_alaska
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
seasonUpdate, day: 108
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)
Disconnected from lobby
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)