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Easter Eggs

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Handicap

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What Zombie Easter Eggs would you like to see?

Maybe something like, Romero's Super Market?
 

M_Dawg

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In the future please only use the suggestion board to...you know.... make a suggestion...

If you'd like to talk about the game use the General Discussion forum.
 
Moderator #4

Lord Goose

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I don't think a game like this would suit Easter Eggs. Don't get me wrong they are fun to find, but in a game which is based around survival Easter eggs would be the last thing on my mind. Maybe secret notes scattered by the devs? hinting new islands which could be popping up?
 

Kodama

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The idea of having secret documents and notes scattered around the world that would tell of the back story of the begining of the zombie apocalypse or of potentially upcioming features or areas is a really good idea, and I would love to see that
 
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Lord Goose

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Davod Chavis

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I agree. After you get all the gear and stuff the game should give you more to do so you don't just want to go RDM people. I like the idea of figuring out how the infection started and the backstory
 

CORNHOILO_1337

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As long as they are subtle and match the atmosphere then I agree. And some Easter eggs about backstory would be cool :cool:
 

Lt Snake X

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id say like depending on the story maybe a few items like a broken vial that contained the infection where it first started so we can see the ground zero just random things that match with the story, also along with easter eggs maybe stories about the Devs too in a journal item describing how their life would be like if they were stuck in the STN world
 

Lt Snake X

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I don't think ground zero of the infection would be on the islands, but I do think we should have overrun military roadblocks and survivor shelters
I ment ground zero as in where the zombies first came to be on the island not the entire zombie infection in general
 
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"Easter Eggs" that helped clue players to very rare items in the world potentially would be nice.
 

CmndrWolf

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this is kind of a car/building easter egg. the car that was used as megases head and coops house I think that would be a cool easter egg. the robot megas wont move so don't worry not op its just his head which is a car will move and the house well in the show they only show the outside of it and the characters in the basement when there inside. so go ahead and do what you want with the interear part of the house.

or you could add the revolver that allucard uses.
 

peterpiper007

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I actually wouldn't mind outside references in the game so long as they were subtle and intelligently placed. Romero's supermarket was a nice idea because it wouldn't be obvious or out of place within the setting of the game. Other examples could be famous streets such as Bourban St. (New Orleans) or 23rd Avenue (New York), etc. Perhaps less-known landmarks, parks, or buildings? Of course, this could go either way, with lots of references to other zombie movies/games/books/etc or just truly random bits that players ask for throughout the development cycle. The problem would be excess in either direction.
 
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I don't think a game like this would suit Easter Eggs. Don't get me wrong they are fun to find, but in a game which is based around survival Easter eggs would be the last thing on my mind. Maybe secret notes scattered by the devs? hinting new islands which could be popping up?
Agreed
 
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