The Redneck look does look good I have to say. Though the buttstock and forward grip aren't shiny enough for my taste. Even a heavily used bruised and battered M37 would have some shinyness on it I think. Also, a2z has adopted the new Metallic workflow since Unity 5 has made that their default shader now. Just so you know for any future models you make to be put into the game
Yeah tested the metallica Workflow yesterday. have to say, very nice Shader (for a standard unity shader). The cool thing is, the Marmoset 2 Specular and Metallica Setup works perfectly with the new unity 5 standard shaders.