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Hunting: Post Harvest

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Mklwhite

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I just watched the video that Frankie posted that shows the hunting scene where and elk is killed and then butchered and the meat and hide was taken. Afterwards the elk still looked whole. What if after you were done with the butchering there was a pile of bones. Perhaps the bone pile would last out there for a while that would indicate that "someone has been hunting here within the X few days/hours" or "today" type of thing. (I know that bones are super useful too, but as their implementation was not a part of the clip or my immediate thought about the scene,I thought I would let that go.) Just a thought. Thanks.
 

M_Dawg

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The only thing left behind would be all of the insides, the legs, and the head. If we're talking harvesting for meat and hide here.
 
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Mklwhite

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I don't think when you hunt you skin them down to the bone.
Usually you just get them and carry the rest off, but elk and other large animals you can. This is to reduce the weight and make packing easier. (Though the hind legs have great marrow in them and is a supper source of fat/calories.) I mean of course there are the guts but I thought that might be "too much".


The only thing left behind would be all of the insides, the legs, and the head. If we're talking harvesting for meat and hide here.
I was just thinking of something that would be quick and easy and yet not look like the whole animal was still just laying there.

I'm sure if this is an area the developers wouldn't want to spend a lot of time in but if they did bones can be used to make weapons (spears mostly), tools (awls) and fishhooks/gorge. Heck, the guts make great bait for traps and so forth but to program for all that might be a bit daunting.
 

Lt Snake X

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i agree i like the concept of showing that an animal has been skinned to show a warning that players been around
 
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