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Let’s get serious about Sleeping bags.

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Rahburry

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Jun 30, 2020
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Permanent death- that’s the question. If we implement sleeping bags as place-able items where we can set a spawn, there is essentially no more “permadeath” right? BUT we spend all our time building up a base, fortifying it, locking it tight, that the moment we die we will assuredly spend every second making our way back to that very spot won’t we? Won’t this only frustrate the player base?
so what is the right answer?

discuss!
 
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