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Player-Specific Traps?

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Darkstar 影

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So recently I got to thinking, what if you fully setup your base and trap it and all that jazz, but and then you leave for say three days(Real time of course). In those three days will Zombies have triggered all your traps, and players will be able to just waltz right in? This would make it easy for a player to raid your base(Assuming they can take off your locks or fortifications, but its one less step nonetheless) if you are forced to leave for longer periods of time. This isn't as much as a request as it is a question, Will there be player-specific traps or any other system in place to avoid the above from happening?
 
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