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scratching tally marks on walls

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Biff

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i was just thinking it would be cool to be able to mark days survived/zombies killed, etc , on walls. just a simple line carving..nothing fancy. is that something that is possible? i feel like it wouldn't really work code wise.... but still, it'd be rad.
 

Num47

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What? No. We can't stop here. This is bat country.
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Davz Not Here

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i was just thinking it would be cool to be able to mark days survived/zombies killed, etc , on walls. just a simple line carving..nothing fancy. is that something that is possible? i feel like it wouldn't really work code wise.... but still, it'd be rad.
+1

or / and

zombie ear (finger, toe, eye, jaw bone, etc) necklaces ..... a craft-able item that shows how many zeds you have killed ..... maybe even make the item a 'hover over' item on player models ..... i.e. we are trading, and i hover my pointer over the necklace on your model and see you have killed 23 zeds
 

Num47

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What? No. We can't stop here. This is bat country.
+1

or / and

zombie ear (finger, toe, eye, jaw bone, etc) necklaces ..... a craft-able item that shows how many zeds you have killed ..... maybe even make the item a 'hover over' item on player models ..... i.e. we are trading, and i hover my pointer over the necklace on your model and see you have killed 23 zeds
I'm all ears... crafting trophy's is a cool idea man and although it sounds sadistic. I wouldn't imagine it would have any effect on your mentality making or having them as they are from zombies, the common enemy of everyone.
 

Davz Not Here

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I'm all ears... crafting trophy's is a cool idea man and although it sounds sadistic. I wouldn't imagine it would have any effect on your mentality making or having them as they are from zombies, the common enemy of everyone.

actually :) ..... how about after a certain amount of zed kills (and the trophies to show it), you get a small mentality boost?

edit *****

and what if ..... after a certain (larger) number of zed kills and the trophies to prove it, your 'trophy' item allows/causes you to put out a 'confidence' aura to players in your group or friend list, within a small radius (5-10 meters), giving them a small boost to their mentality / morale as well
 
Thread starter #6

Biff

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whoa. i'm totally into the idea of the concept of ' the longer you live, the stronger your influence ' stats and tying them into player/group boosts. kick ass!
 
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