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Traps for fortifications

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FlashPaperGrind

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I posted this a week or so ago on YouTube as an idea for the devs to consider.

The video runs by pretty quick, so i'll briefly explain the traps (there are two - for now)

The first is the spike trap. Pretty clear on what it does. triggered by either animal or zed, the spikes set about turning them into mince meat.

The second is the Log Drop. Again, pretty easy to see what it does. Best use would be above the door the zeds are trying to get through. Run out of ammo? No problem. Pull the rope and let the logs drop. Then run like mad and hope you come across another player willing to shoot the zeds behind you, and not you.

 

M_Dawg

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Like it...LOVE IT!! WANT MOAR OF IT!
 
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