I believe the way the current lock system on doors is unfair. There have been break-in tests done on these locks and it take approximately 90 bullets from a 9mm to break the lock. Grab a Clinchester .308 and it'll be even less rounds. The intruder can be in my house in approximately 5 minutes assuming I only had one lock into my loot room. Ammo is a lot easier to find than it is all of the equipment to make a lock. Now take that same scenario, but this time he has 2 friends with him. That's approximately 30 bullets of 9mm each and instead of 5 minutes, that's now cut in half. Yes, raiding is part of the game, it's survival, I understand that. But it isn't very fair to players if their loot can be stolen from them 5 minutes after they have logged off. With all of this being said, I believe there should be upgradable locks, or different tiers of locks. I had a discussion with somebody on Discord when I brought this idea up and this is what I thought of. 1. Basic lock - The locks that are currently in-game 2. Dead bolt - Extra security and also more durability than the basic lock 3. Reinforced bar - Something that you see in every apocalypse movie (ironic) A wooden/metal bar that can be latched/unlatched which also provides extra security and more durability than both the basic lock and dead bolt. Since you're allowed to have 4 'basic locks' on your door currently, you should also be able to have these locks used in variety. Whether it's 2 basic locks, 1 dead bolt, and a reinforced bar. Or 3 basic locks and 1 dead bolt. You get the point. I appreciate all feedback as I would like to hear what everybody thinks.