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Zoo/Wildlife Refuge

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BlackWater

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Zoo/Wildlife Refuge
Zoo's are fun, family friendly and filled with docile animals……except when everything goes FUBAR and all the animals get loose. I always liked zoo's featured in zombie/horror games, there is always a dangerous element. You never know when you might encounter a exotic undead predator or perhaps worse an alive fully mobile one. So I think a Zoo would make a good addition to the island(future archipelago). If perhaps a zoo is too big maybe a wildlife park/refuge could be added, like zoo's they can have a wide variety of animals depending on the particular park/refuge. Considering the size of the island I think either would be viable, although I don't know how big our island is going to be from what I have heard on the forum it should be modest. Looking up some real life examples Honolulu has it's own zoo, as well as multiple marine biology research centers and a primate sanctuary on the different islands.

Either type of building weather they have a general variety of animals or a theme would add a lot to the game. Starting with items there are a multitude of medical supplies that you should be able to find since I believe they preform a lot of their own veterinary procedure's. They also might have lot's of source material considering taking care of animals medical and neutritional need's, which would help a lot if they added tameable animals. I believe people have also suggested non lethal ammo so they would be a means of obtaining tranquilizer dart's as well as tranq rifles. They should also have those animal control poles that could be used to heard zombies(or animals) for those player made zombie(predator) trap ideas. If it's a Zoo I am sure they would have plenty of food for tourists and in both buildings/area's there would also be a lot of stored fruit and meat for the animals(Although both could have spoiled). Maintenance is also required so both buildings could be a source of tools as well since zookeepers do most of the maintenance themselves.If it's a marine park there would be a high chance of finding scuba gear and wet suits as well as other similar objects. Like how the Hawaian islands have multiple facilities they could probably add a Zoo, a Refuge and a Marine Biology Center to diffrent islands, or they could have all the facilities on one island they could add.

Next on animals there is so much they could do pushing aside the subject of undead animals for now just having potential exotic animals loose would be rather interesting. If they added a zoo there are some animals you wouldn't really want to run into and would potentially have a chance of surviving after an outbreak/apocalypse. Imagine entering a more industrial area on the island near a city and seeing live lions, hyena's or tigers walking around fighting each other over survivors or a kill one animal managed to make. Having just a sanctuary on the island could limit the variety of animals available but could be a larger source of one animal. They could have a wildlife refuge built solely for Chimpanzees or Lions, even unaffected a bunch or even one rather angry chimp could be really dangerous especially to a lone survivor. They could either add the Zoo or Sanctuary to the main island, or they could be added as a new island devoted to a Zoo/wildlife park like I said above. You would land your boat on the island or take a bridge and the moment you step foot in the area you would have to be on constant gaurd for player's, zombies and the predatory former residents of the park and their undead cousian's. Imagine stalking a player once entering the island, weather it is for sinister or jusr observational purposes is up to debate. You're a few meters away and your about to make your move weather it is hostile or friendly and that very second a live tiger takes the player down from behind leaving you bewildered.

I don't know how much zombie animals have been discussed or weather or not animals can be infected with the zombie virus in the game but if that were possible with the the addition of a zoo/refuge things could get really dangerous in forests and metropolitan areas around it. You fight zombies and you have prepared yourself with clothing upgraded with chainmail then you find your self up against a zombie hyena or chimp, something that could easily rip straight through your homemade armor. Also imagine finally venturing towards the industrial part of the island with your RV and you see a road sign for a Zoo/Sanctuary and you think oh that would have been nice to visit pre-apoc. You then park and lock your RV and enter the city for some looting………….2 mins later your sprinting back not a zombie in sight but nearly half a ton of undead cat on your heel. Don't get me started on zombie chimps that's a barrel of Monkeys……sorry Apes that would be terrifying. Imagine not realizing you took over a house a little too close to that old chimp sanctuary and the next morning it's like Alfred Hitchcock's The Bird's but with undead chimp's.(There is also the possibility of finding the one living chimp and taming it……..then pet chimp enough said.)
http://images2.wikia.nocookie.net/residentevil/images/c/c1/LionREOutbreak.jpg
http://img1.wikia.nocookie.net/__cb20101102055351/residentevil/images/c/ca/20.jpg
http://vignette2.wikia.nocookie.net...n/latest/scale-to-width/200?cb=20080814190849
http://fc01.deviantart.net/fs70/f/2012/047/1/6/zombie_chimp_by_thejagman22-d2vw1kz.png
http://rs554.pbsrc.com/albums/jj440/ren_ten_alien_force/monkey.jpg~320x480

Well what do you guys think, I want to hear any and all opinions.

Edit: Thought I would add some more pic's of zoo's some abandoned some more recent.
http://farm3.staticflickr.com/2184/1954469206_6f6c9f7558.jpg
http://3.thumbs.scribol.com/11/sites/default/files/images/detroitoutsidejpg_0?kaczka=dziwaczka
http://0.thumbs.scribol.com/11/sites/default/files/images/detroitadd2jpg?kaczka=dziwaczka
http://1.thumbs.scribol.com/11/sites/default/files/images/detroitbwjpg.jpg?kaczka=dziwaczka
http://0.thumbs.scribol.com/11/sites/default/files/images/rhodeswalljpg?kaczka=dziwaczka
http://www.nyzoosandaquariumevents....ospect park zoo 2.jpg?1=1&20120824T1151311177
http://www.nyzoosandaquariumevents....chiff family great hall/bz sea lion sized.jpg
https://hotravels92.files.wordpress.com/2013/09/fdgader.jpg (Would make a good transport if moded)
http://upload.wikimedia.org/wikipedia/commons/3/3d/Giants_of_the_Savanna_Inhabitants.jpg
http://media-cdn.tripadvisor.com/media/photo-s/04/c3/04/8f/dino-zoo.jpg
http://www.omahazoo.com/post/sections/140/Files/exhibit-977x344-desertdome.jpg

(Marine Lab's)
http://m1.i.pbase.com/u10/icicle50/upload/42816801.MarineBiologyLab2.jpg
http://www.scubasue.com/images/Jam_DBML.jpg
http://bloximages.chicago2.vip.town...1e1-b91c-0019bb2963f4/4fbd1e2084208.image.jpg
http://depts.washington.edu/fhl/images/SparklesBVellutini06.jpg
 
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Lord Goose

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Thank you for giving me the link to this, such a interesting read!

@JB_ @Jayty You need to look at this - Also tweeting this to them! make sure they see it!
 

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NovaSniper

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First off, i just wanna say wow. This post must have taken a while to make, so great job with that.

I really do like this idea. The pictures really did make me want this even more so good job with that too.
 
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Lord Goose

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Lord Goose

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Yeah, can't wait to show this to everyone else lol
Haha, wake them up :p it's currently 01:32 right now, they'll love you for it :p

P.s Fantastic idea @BlackWater told you they'd love it :p
 
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BlackWater

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Thank you guys very much I appericate the comments I really think a Zoo or Sanctuary would add a lot to the game including some potienal craziness if you get attacked by a chimp or lion. There are also all the items I designated, there is also the caged van that I found that might allow people to cart around zombies or even animals. The area itself would be really valueable in itself due to it's construction intended to keep things in. If you could find a way to deal with the local animals in a friendly or hostile way then you would have a gaurded area with potienal for farming. Also like I said before it leaves the potienal for pet chimps or lions and that's just crazy awesome lol.

@JB_ I really like that picture as well I think it was one of my favorites , it seemed like a really asthetically pleasing building and it could be used to defend your self from a bandit attack. That perticular building is in the Charloi Zoo in Belguim it was actually a coal mining facility before it was decided to turn it into a zoo. Here are some more pic's of that specific zoo, i'll try to find some more.
http://media-cache-ec0.pinimg.com/236x/71/ef/c1/71efc1c49785bb860e3511c771ab2a0f.jpg
https://oliviadevos.files.wordpress.com/2012/04/charleroi-195-of-2561.jpg
https://c1.staticflickr.com/7/6205/6053056953_81a3b13b9f_z.jpg

@Lord Goose Yeah thanks a lot man I appericate it a lot, I posted this in the middle of december and I was worried it would get bumped down to far. I am really glad to get some feedback on this it was a lot of work and I really wanted to write something that people would like and it's great to see everyones fondness for the subject.

@NovaSniper Thanks I liked those pic's a lot I hope they inspire they dev's for a really good layout, these were probably some of my favorite.

http://3.thumbs.scribol.com/11/sites/default/files/images/detroitoutsidejpg_0?kaczka=dziwaczka
http://1.thumbs.scribol.com/11/sites/default/files/images/detroitbwjpg.jpg?kaczka=dziwaczka
I really liked these walking and rest area's, I think they would make a really cool stopping spot for wery survivors. I would really like to stay under one of those areas during a rain storm with a small fire.

http://m1.i.pbase.com/u10/icicle50/upload/42816801.MarineBiologyLab2.jpg
http://depts.washington.edu/fhl/images/SparklesBVellutini06.jpg
I loved these two costal buildings and they look like they would really fit the location of the game, they seem like they are somewhere in New England or Canada.

https://hotravels92.files.wordpress.com/2013/09/fdgader.jpg
This is a really cool vehicle that could be used to either transport players, zombies or even animals. It could help people make a zombie wagon like in Walking Dead. Also what's more dangerious then a van full of zombies.......a van full of really angry lion's or a bear you may or may not have poked too much.
 
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BlackWater

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Hadn't thought of Meerkat's lol that would be crazy definitly more dangerious then zombie rat's, Meerkat's generally eat the things that like to prey on rat's. So a swarm of undead meerkats coming at you would be dangerious especially if they were apart of a hord attacking your base at night. You might have enough traps and fortifications to keep out the human zombies or even most of the undead animals but meerkats could just slip past the defenses and get into your house faster then any other undead. Something that I was going to suggest in a thread idea I am working something that could be native equivilent to a meerkat a Stoat.
http://en.m.wikipedia.org/wiki/Stoat#/image/File:Mustela_erminea_upright.jpg

They could use the same movement's and attacks for each animal and both models would be pretty similar except the heads would be diffrent and meerkats have sort of a pot belly.
 
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BlackWater

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@FlashPaperGrind Thanks a lot I appreciate the praise I am so glad Lord Goose took an interest in this, this thread hadn't recived too much traffic before last night and like I said b4 I was worried this would get bumped down and I didn't want to double post to bump it up. I am actually considering using my Introduction thread to advertise my threads since I never made a introduction. I have a good amount of threads that could use some advertisement, I also have a couple ideas I am working that I could showcase as well to get some hype before I post the thread.:D

Thanks as well Charles Pitman I wanted to find the right pictures to give a good image of what it could look like before and after the apoc.

@Lord Goose lol meerkats could be crazy in a zombie survival game, they would definitley be an addition no other zombie survival game has. Also by Meerkat.com was that a typo or did you mean these two sites.
http://www.meerkat.com
http://www.fellowearthlings.org

The bottem link is an actual meerkat preserve in California, maybe in addition to the other zoo's or santcuary's and marine lab's they could have a biodome on a island like this one.
http://www.omahazoo.com/post/sections/140/Files/exhibit-977x344-desertdome.jpg

It would be pretty crazy to have a desert landscape on a semi temprate island, it could also be the origen place of any potienal meerkat's undead or otherwise.

@NothingsTRUE Yeah that's what I had hoped which will make the area even more dangerious but you never know people might have to band together to defeat a full grown male lion or a elephant. I think it might be interesting if they had rarer lion's besides potienal undead ones, there would be males and females both dangerious but both still average animals. I would like to see a few rare lions like the ones from The Ghost and The Darkness a movie with Val Kilmer based off a true story about two Man eater's(lion's that almost exclusivly hunt humans). They could be bigger then the average male and much more agressive towards players and maybe they would spwan near the zoo/sanctuary loot spots with the best loot like the pharmacy/medical wing.

Also I really would like to see a elephant in the game, it could be a really rare spawn that would act as a boss. They could add either two or one variant. If they did two they could have a living elephant and a undead elephant, or they could just have a undead elephnt as a really rare spawn. A large undead bull elephant would be pretty dangerious and hard to kill so it would require muiltple players to take it down. A animal of such a size undead or not could take out a vehicle as well as being able to easilly trample a large group of players. I don't need to have a living variant but a plus of adding one would give players a massive amount of meat to hunt and fight over, so it might be interesting or it might help players too much. I definitley think a undead elephant would make a crazy boss fight though and it could be added weather it's a zoo or animal reserve/sanctuary.
 
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BlackWater

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@Lord Goose lol a Oleg Plush would be worth at least 100 rifle rounds and a semi auto civi AK. I hope you get your mask lol I really want a top hat as well as you have seen in my other posts.

@JB_ I see that you are fond of the idea so I wanted to run a idea by you that I had when watching a ancient weapons documentry. Since we would be dealing with animal habitats depending on what types of facilities you guys want to add, I thought that bamboo might be a good plant to add to the islands where the zoo/sanctuary would be located. It is a asthetic plant that a lot of places like to add to simulate enviroments and to provide pleasing scenary for guests. I thought about that the game looks like it will have a temprate - cold climate and there are plenty of hardy bamboo varities that can survive and grow in cold weather. Bamboo typically grows really fast and it's really easy to transplant so it would be a plant that players could easilly take from the zoo/sanctuary and grow around their house.

They could also have a lot of uses besides using them as a diffrent wooden barricade to nail to the outside of a window or door. They can be turned into water bottles by cutting off a section and cutting a small hole into one of the end's and useing a wooden peg or something else as a stopper. You could use it to make a really sturdy fishing pole as well. People have used it to make beer so people that want still's could use it as a plentyful source of material, it's also cooked for food. They could be used as a DIY grenade by following the same steps as the water bottle but packing gunpowder into the insides instead of water and placing a fuse into the hole. Thinner shafts of bamboo can be turned into spears, arrow shafts, and blowgun's as well. You could make bow's, atlatl's, and something that would be crazy to see but would be entirly possible and effective would be Bamboo Armor. There are also the tons of trap ideas that could be done with bamboo, they would be sturdier then typical wood traps and hollow bamboo spikes would cause a lot more blood loss.

You can build anything with bamboo from raft's to bed's so it's a single plant type that could have hundreds of uses and look great as well. They would add an extra reason to travel to the islands with the zoo/sanctuary facilities besides the items I listed in my first post. Bamboo could be a very valuable commodity, especially if the exotic animal filled islands are extremly dangerous.

Blue Fountian Bamboo, Umbrella Bamboo and Nude Sheath Bamboo are hardy specieses and look pretty good. They are all evergreens I believe and would probably be the most likely to be used in zoo's or animal preserves/sanctuarys in the regions we might be playing in. Both the Blue Fountain and Umbrella are Bushing bamboo's so you would probably only need one, I would recommend the Blue Fountian. The Nude Sheath Bamboo is a large single stalk runner varity so I think they would use both the running and bushing varitities when land scaping.
 
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Lord Goose

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@Lord Goose lol a Oleg Plush would be worth at least 100 rifle rounds and a semi auto civi AK. I hope you get your mask lol I really want a top hat as well as you have seen in my other posts.

@JB_ I see that you are fond of the idea so I wanted to run a idea by you that I had when watching a ancient weapons documentry. Since we would be dealing with animal habitats depending on what types of facilities you guys want to add, I thought that bamboo might be a good plant to add to the islands where the zoo/sanctuary would be located. It is a asthetic plant that a lot of places like to add to simulate enviroments and to provide pleasing scenary for guests. I thought about that the game looks like it will have a temprate - cold climate and there are plenty of hardy bamboo varities that can survive and grow in cold weather. Bamboo typically grows really fast and it's really easy to transplant so it would be a plant that players could easilly take from the zoo/sanctuary and grow around their house.

They could also have a lot of uses besides using them as a diffrent wooden barricade to nail to the outside of a window or door. They can be turned into water bottles by cutting off a section and cutting a small hole into one of the end's and useing a wooden peg or something else as a stopper. You could use it to make a really sturdy fishing pole as well. People have used it to make beer so people that want still's could use it as a plentyful source of material, it's also cooked for food. They could be used as a DIY grenade by following the same steps as the water bottle but packing gunpowder into the insides instead of water and placing a fuse into the hole. Thinner shafts of bamboo can be turned into spears, arrow shafts, and blowgun's as well. You could make bow's, atlatl's, and something that would be crazy to see but would be entirly possible and effective would be Bamboo Armor. There are also the tons of trap ideas that could be done with bamboo, they would be sturdier then typical wood traps and hollow bamboo spikes would cause a lot more blood loss.

You can build anything with bamboo from raft's to bed's so it's a single plant type that could have hundreds of uses and look great as well. They would add an extra reason to travel to the islands with the zoo/sanctuary facilities besides the items I listed in my first post. Bamboo could be a very valuable commodity, especially if the exotic animal filled islands are extremly dangerous.

Blue Fountian Bamboo, Umbrella Bamboo and Nude Sheath Bamboo are hardy specieses and look pretty good. They are all evergreens I believe and would probably be the most likely to be used in zoo's or animal preserves/sanctuarys in the regions we might be playing in. Both the Blue Fountain and Umbrella are Bushing bamboo's so you would probably only need one, I would recommend the Blue Fountian. The Nude Sheath Bamboo is a large single stalk runner varity so I think they would use both the running and bushing varitities when land scaping.
Going to tweet this to JB to make sure he see's this! :D
 
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BlackWater

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Thanks I appreciate it, I really think bamboo would make a good rare plant type that although is easy to reproduce through cloning if placed in a area with some really dangerious animals undead or alive it would make it a valuable commodity like I suggested above. I can imagine players taking a skiff to the group of islands or single large island with the zoo/sanctuary just to scury towards the forest to harvest some bamboo. A sanctuary surrounded by bamboo and filled with lions or tigers would be epic.

The Meerkat dolls would also make perfect loot if they could make a similar plushie without messing with copyrights, giving them diffrent names would be a start or they could be diffrent but similar animals it would be for the devs to decide.
 

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As long as the tranquilizers can kill a man by accident it sounds like an interesting idea. Regardless of whether they become zombies and terrorize people in the night.(Zombie Dogs....*shiver*) It would be cool to see packs of domesticated dogs roaming around. Getting back in touch with nature and their instincts. As well as possibly having a dog/cat stay with you or follow you as long as you give it food. Oh and bigger game such as bears and cougars would suffice in my opinion. We get too many exotic animals the game will shape up to be like Far Cry =P.

Though a side note on your first post Crow. When you were mentioning going to another island to find all this crazy wildlife. It reminded me of the two islands from Jurassic Park. Which then made this idea pop into my head, Zombie Dinosaurs. If anyone tries to take on that concept for a game it'll be interesting and comical.
 
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BlackWater

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@Bchhog Yeah local wildlife should be the norm that's why I suggested that the exotic animals could be on a seprate island. Sanctuary's and some zoo's like to place their facilities on islands since they create natural barriers and they are asthetic areas. I don't want exotic animals like lions, tigers or chimps running around the entire map but a decent sized island with a lot of hardy bamboo and a couple rare exotic animals or a fair amount of a single type of exotic animal depending on what type of place it is.

On the tranq's having a chance to kill a person I agree completly, it should have a chance to cause a overdose. Maybe there could be a way to decrease the effectiveness by watering it down. It wouldn't be as strong but would have a decresed risk of causing a overdose.

I think having certain exotic animals would make the area a really dangerious place, hyena's for example I believe have the strongest bite force of any mammel and they like to travel in packs. Lion's and tigers of course are massive cat's that are stealthy preadators and chimps would be an allround crazy animal to fight. Something that also came to mind is the massive zoo raised Ligers, although they are sterile like mules so they would be incrediblly rare. I would really like to see a single undead elephant that spawns every once in awhile around the facilities that could act as a boss like in RE Outbreak. What animals would you like to see on the zoo/santuary/perserve island.

Edit: lol on zombie dinos it might be possible in Arma 3 soon, there are some people or a single guy that have made working dino models in arma 3 I have seen a T-rex and jurrasic park style raptors.
 

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@BlackWater Well with using an idea of a separate Island I could see that working well. Perhaps the bravest or craziest would choose to live on that island instead. Being protected from bandits by the wildlife and setting up a home in the tree's with nature. That is if they could survive the day to day attacks, which I hope there would be the option to sneak around the wildlife. Perhaps smother yourself in feces to mask your scent and stay still as they walk by or something similar.

Yeah, there could be different doses in each dart. I'm sure there would be quite the difference in sedative between a dart used on an elephant and one on a chimpanzee. As for watering it down I think that would require another substance other than water. Perhaps something that could breakdown the sedative compounds in the blood when injected. Of course you would also need to plan the HUD effects of being tranquilized and brought back but that's for a different thread.

Yes, the zombie dogs from Resident Evil are my most detested enemy. They're so fast and sometimes hunt in packs, against a lone survivor it would usually mean certain death. If we are to have these exotic animals I do hope that they're intelligently programmed. Have it where when injured and enough distance away, they'll choose to retreat instead of fight to the death. Then once healed if they can still track the player, come back with a sneak attack later on. Now programming this would be quite the challenge. If I had to think of a way it'd be dependent on the players actions. After the attack if said player tramples through the forest eating and drinking. Dropping items on the ground and such, then I think the animal might be able to track that I'm not sure. I just don't want to see them turn into generic enemies who attack to the death and that's it.

Personally I'm more of a bird person than anything. So as far as land animals go it'll depend on the ecosystem. It would be interesting to run into rhinos or even cheetahs. However realistically I'm not sure how they would fair. The same could be said for certain types of birds, though here are a few I'd like to see if possible.

The first one would be the flightless Ostrich.

Imagine going through the island or area on a bike or other two wheeled vehicle. Then an ostrich runs out from the brush going about 40mph. Smacks right into your right side toppling you over and sending a cloud of feathers in your face. Then when you get up all you see is it running away back into the forest and lost as to what just happened. They could also be fierce enemies as their leg strength can deliver a kick with a force of 2,000 pounds per sq inch. Enough to reportedly kill a lion with one kick, oh and on the topic of dinosaurs it's related to the T-rex =P.

The second one would be the Flamingo.

No real beneficial reason I want to see them in the game other than they're cool. They're social animals and stay in relatively large groups from 15-20. It would be cool to come across a pond and see a group of them standing there. They could be mainly harmless creatures only for viewing pleasure, however when provoked they could swarm you like another certain bird did in a well known game.


Lastly would be Macaws and Rainbow Lorikeet.


They could add some much needed color and diversity to the bland forests of the island. You could see them sitting on branches and flying overhead. As well as add different bird calls and chirping compared to the first island. It would add to the feeling of entering a new ecosystem unrestrained by man and one with nature.
 
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